It’s been 18 months since I first released the editinplace Javascript code. And many months since I’d really done anything new with it.
So I finally put together two things, a new version and new home for EditInPlace. First, the new home, editinplace.org. There’s documentation, a blog, downloads and forums. The main push for me to do this was to try out the forums. I’m still amazed at the number of people contacting me expressing interest in this, so I’m hoping that the forums will provide a better way for people to ask questions and get answers. If nothing else it moves from my inbox and out on the web, where Google can index it for all to see.
Next, a new version, 0.5.0. This is a rewrite based on the 0.3.3 code that uses more Prototype specific features. If you’ve used EIP before you’ll want to review the example.html and save.php files to see how things have changed in the new version. Nothing earth shattering, but it is different. You can get it now at the download page.
Go check it out and let me know what you think.
5 replies on “EditInPlace, New Version, New Home”
Hi,
really nice script, your “EditInPlace”.
Yet, wouldn’t it be even nicer, if the edit-feature would require a log-in?
Like calling the page e.g. “editme.htm?user=roland&password=secret” ?
Now for me this would be a very very convenient thing, yet I’m too dumb
to modify the script accordingly. Too bad, isn’t it?
( -: roland :- )
But … but … but the site says almost nothing about what it is!
I’m looking for a GPL editor I can use in a CMS. Your site showed up in google so I was happy to see this post. I went to your new site (very handsome, BTW) and … it’s as though the site was created for folk who already know all about it. No screenshots? Descriptions? I’m not confused, I’m just … I haven’t a clue what EditInPlace does! (Yes, I know, I should read the whole site. But that’s not the point, right?)
cheers
–bentrem
OK, got it … EIP’s really lovely, good on you. Those previous blog posts really tell the story. (I hope you splice them into the new site real soon.)
Marvelous … now, let’s have it accept HTML. *rolls up sleeves*
It’s not really working in FF3 on mac, right?
@Denis Bartelt
I haven’t had any problems with on FF3 on Mac OS X.